![]() Good luck figuring out what to do with it though : P. If you open the arm9 in a hex editor, i think i was using crystaltile2, and set the encoding to shift-j, you can search out the itr3 and other things. There is a large chunk of code in the arm9 that relates to the itr3, some of it is in plain text, but i don't know enough about what i am doing to figure it out. ![]() I don't know anything editing graphics though. if it loads to the start screen in and it is the Japanese one, than i would bet that it is in the arm9, but if it crashes before loading it, they might be in the itr3. it won't work but it may point you in the right direction. i don't remember where though, if it was at the start menu or before when it tried to load a language select screen. I tried placing the European itr3 in the Japanese rom, biut it crashed. I have no idea if it actually contains the start menu graphics or not. ![]() When I was messing around with the game i noticed that the itr3.bin file in the root directory was related in some way to the start menu and language select screen. bin file? If so, how do I get them out of there? Or are the file structures entirely different, and comparing the two games is useless? arc files in Suikoden? Are they compressed in some. What am I doing wrong?Īlso, in this thread, psycoblaster used Tile Molester to view an image within a file called 'ti1_sp_sub0001uncomp.arc.' I ask, where are those. I've used Tile Molester to look through some of the unpacked files, but can t find anything resembling graphics. sdat (which are the audio files, I presume). I used dsbuff to unpack the files, but I can't find any. I know they're all tied up somehow, but I can't find a tutorial that explains how they tie up together, or how exactly to use them for my purposes. Ok, I've been doing some searching through the forums, I found tools such as crystaltile2, narctool, tahaxan, Tile Molester, etc. If I can get started with this I suppose I can go on with more complex stuff. Like I said, it's a learning thing for me.
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